OMIKRON

 HOME : LINKS  ABOUT : RSS 


game


Week 11

The integration of lights in GEM, our publisher, is now complete. Pierre will be working next week on the integration of light and shade in Quarter 1. Quarter 2 has come along fine and should be ready by the beginning of the week (after a hard weekend for Olivier and Eric). Stephane has finished the designs of Quarter 3 that Olivier will be responsible for modeling.
Loic has finished the design of the Mecaguards and the Mecadogs, and is now moving on to the game's character type. Philippe has made good progress on the real time characters (one demon and Jenna in two different costumes). Pierre has started the inside sets, the stores and the halls of the buildings in particular.

On the adventure management side, IAM, our intelligent editor, is making good progress thanks to the joint efforts of Fabien and Simon. We hope to be able to start managing the Inventory of objects very soon.

Fred, the programmer in charge of the Omikron Playstation version, is moving ahead rapidly, since after barely two months' work he has promised us a first version of the engine on Playstation for the end of the month. A considerable part of the tricky problems, including the optimized management of the RAM (the Playstation only has 2 Megas where the game on PC will run with 16 Megas minimum) and the conversion of the data formats are practically resolved. As on PC, one part of the difficulty comes from the fact that no one before us has ever managed a universe of this size and this complexity on Playstation. The challenge is considerable, since the anticipated sales on console are virtually equivalent (if not higher) than those anticipated on PC.

Refinement of the scenario continues. The game seems rich and varied, even if it is hard to get an overall idea of the Game Play from its description on paper. In any case, there should be really plenty to do in the city of Omikron.

See you next week.

Autor: David Cage
Source: Quantic Dream

11/01/1999 Eidos Interactive ships Omikron: The Nomad Soul
09/23/1998 September News 2
09/15/1998 September News 1
07/28/1998 July News 2
07/14/1998 July News 1
06/08/1998 Week Beginning June 8
06/01/1998 Weeks Beginning June 1
04/20/1998 Week Beginning April 20
04/13/1998 Week Beginning April 13
03/16/1998 Week Beginning March 16
03/09/1998 Weeks Beginning March 2 and 9
03/03/1998 March 3
02/16/1998 Week 39 and 40
02/02/1998 Week 38
01/26/1998 Week 37
01/05/1998 Weeks 33 and 34
12/22/1997 Weeks 31 and 32
12/08/1997 Weeks 29 and 30
11/24/1997 Weeks 27 and 28
11/10/1997 Weeks 25 and 26
10/27/1997 Weeks 23 and 24
10/13/1997 Week 22
10/06/1997 Week 21
09/29/1997 Week 20
09/22/1997 Week 19
09/15/1997 Weeks 17 and 18
09/01/1997 Week 16
08/25/1997 Weeks 14 and 15
08/11/1997 Week 13
08/04/1997 Week 12
07/28/1997 Week 11
07/21/1997 Weeks 9 and 10
07/07/1997 Week 8
06/30/1997 Week 7
06/23/1997 Week 6
06/16/1997 Week 5
06/09/1997 Week 4
06/02/1997 Week 3
5/26/1997 Week 2
5/19/1997 Week 1
5/19/1997 Preamble to Week 1

Week 11 Monday, July 28, 1997
<< HOME

Previous News

hosting1996 - 2015 "Omikron Game" . This is a private blog, the main aim of keeping articles on-line through the years for my poor memory. Please respect authors rights and ask them personally for coping material. Some links to other sites can lead to 404 it is not my fault.